Psychologist

One player tries to guess what is wrong with a group of players

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Materials

None

How to Play

Players sit in a circle. One player is selected at the psychologist and that player must leave the room. While psychologist is gone, facilitator asks group to come up with one problem they all have.

Examples include:
- Everyone is afraid of walls
- Everyone thinks they are on the moon
- Everyone believes they are 3 years old
- Everyone is late for a class

The psychologist outside the room can come in whenever the facilitator says. The rest of the players then must subtly act out or have conversations that give hints about what the problem is. The psychologist gets 3 guesses to identify what the problem is.
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Details

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Ages

11 to 14
15 to 17

Sizes

6 - 15
16 - 30

Categories

Circle
Drama
Indoor
Quick and Easy

Duration

6 - 10
11 - 15

Comments

1
Click to show 1 comment
matthew Jan 11, 2011
perhaps the real point of this game in some cases is to see if the group can work together to agree on an illness they all have